About
We build the UI layer for game developers.
Reticle turns a description of a screen into a kit your engine can use, with slicing, states and naming already done.
Why Reticle
Most AI image tools stop at a picture. A game needs more than that: borders that stretch, a hover and a pressed state for every button, and files laid out the way your engine expects. That work usually falls to a developer with an image editor and an afternoon.
Reticle does that work for you. It generates UI as structured components rather than flat images, and exports each kit in the format your engine expects.
Where we are
Reticle is in early access. We're inviting developers in small batches and building the generator with their feedback. Join the waitlist to get an invite, or get in touch.